![]() ![]() It's that accessibility that makes Infinifactory special: not only is it clever, but it shares its cleverness with the player. The best Infinifactory solutions blow my mind, but I'm happy with my own ones too. This is the most generous game Zachtronics has made, opening up SpaceChem's lofty problem-solving up to anybody who can place blocks without sacrificing too much intellectual headroom in the process. The assembling part I have not even started. This is a wiki about Infinifactory, which is a place for spoilers, but the enjoyment of puzzle games is figuring stuff out on your own. Terrestrial surveyor hints Is it better to make individual blocks by using 3 intial ones and evisaring the rest as I am not able to figure our how to get the blocks in one go. It's nice to be able to finally give Infinifactory the outright recommendation it warranted earlier in the year. Infinifactory is an engineering game developed by Zachtronics Industries and Alouette Games. It's appropriate, then, that Infinifactory allows you to output a gif of your creations at the touch of a button (these have been upgraded in a recent patch, too) and that, for those who want to take things further, there's the option to create and share user-generated puzzles via the Steam Workshop. It's the videogame equivalent of those incredibly compulsive looping gifs of factory processes, but you made it-and the pride you experience in coming up with a solution feels 'earned' in a way that it does in few other games. There's a tremendous satisfaction to watching a machine that you've slaved over diligently follow your orders. The genius of Infinifactory is not that it's a very well-designed puzzle game: it's that it makes you feel like a talented designer too.
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